


While it is an incredibly fun career, it is also very demanding and competitive so be ready to work hard. What advice would you give someone looking to enter this industry? The gender gap in gaming is pretty sad, so this campaign is hopefully showing that women can play an important role in creating the games that they play and inspire more women and girls to pursue it as a career path. I think it’s also very useful to highlight some of the women in games and show their different roles and how they can contribute to the community. Yes, I love this campaign! I don’t get the opportunity to meet to many women in games so it’s been really insightful connecting with other women in the game industry with this hash tag. Are you familiar with this and if so, what does it mean to you? Recently, a campaign called “Girls Behind the Games” began. But we will have a solid date this Summer, so follow us on Twitter and sign up for our Beta to get updates!
#Roguebook roadmap Pc#
We are on course to release Kova on PC at the end of the year and then we have stages for console after that. Is there a release date fans can mark on their calendar for Kova? As you traverse through different planets, you come across these mysterious beacons that unravel the story of Kova’s history, the politics of the galaxy in this distant future and the big question of why we are alone. You play as Kova, a mercenary-for-hire, in a semi-open world with beautiful landscapes, talking with different characters and working with three different factions each with their own perks and secrets. It follows the theory of the Fermi Paradox of why humans might be alone in the Universe. Kova is a 2D side-scrolling, sci-fi, action RPG in the vein of Metroid. For those unfamiliar, can you provide some background as to this metroidvania-type game? Your current project, Kova, is in development and is scheduled to be your first PC/Console title. We also don’t have to deal with those awkward conversations between colleagues where you’re trying to beat around the bush so you don’t hurt feelings, instead we can just be blunt and work through project issues a lot quicker. We have a hard time turning off some nights, but those conversations only benefit our games and our company. We have a very strong relationship, we love creating stuff together, and we compliment each other really well, so regardless if it was games we would definitely be working together on something. What has the experience been like working together and developing games? You and your husband, Blake, run Black Hive Media, an indie game studio that have released multiple successful titles on iOS. I hit the ground running and have never looked back! My husband and I moved to Austin, TX right out of high school so that he could pursue his career as an artist in the game industry and it wasn’t until a few years later that he pitched the idea to me to learn to program so that we could make games together. I had a late start on being a developer and actually was in the finance industry for nearly a decade before I made the switch. I always felt like the odd one, being a girl that liked video games. Not at all! I never knew it was an option. Growing up, did you always know you wanted to work in the video game industry? Then of course when the Genesis came along, I remember trying to beat Streets of Rage and begging my parents not to turn it off while the family sat down for dinner (cause ya know, no save state). I also remember playing arcades at the skating rink, and being too short to reach the pedals of some racing game. I was probably about 6 years old at the time and my mind was blown. So many fond memories! The earliest ones were playing some really obscure games on NES, Puss in Boots and Three Stooges. My favorite games on it was Streets of Rage and Sonic 2.ĭo you have any fond childhood memories based around gaming? Sob story alert: We lived in a not-so-nice part of Houston, TX and within the year it was stolen when our house was broken into. It was admittedly my older brothers, so my first console was the Sega Genesis that I received for Christmas after begging my parents for it. NES is the obvious answer and I still own the one from my childhood. What was the first console/game you ever owned? With their latest project, Kova, scheduled to release on the PC this year with the consoles following shortly after, we wanted to learn more about Mandy’s gaming passion, her company, and her thoughts on the Switch! Let’s give a warm welcome to Mandy Lowry, Programmer and Co-Founder of Black Hive Media, an indie developer from Austin, TX.
